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IPVG Corp. plans to rein in its spending spree as its
chief executive said weakening consumer markets may
impact on fundraising.
“[Acquisition] is not the number one priority in our
list given the macro situation; our ability to raise
funds is tempered as we’re in a macro environment that’s
not the same type last year,” CEO and president Jaime
Enrique Gonzalez told reporters on Wednesday.
Gonzalez
said the communications technology company’s net income
would have reached P45.4 million in the first half had
it not spent for acquiring US-based business process
outsourcing firm Influent Inc.
That
purchase, however, expanded IPVG’s reach to seven
countries outside the Philippines.
“As we
make the transformation from a local company to a global
company, we have incurred significant expenses which
have compressed our near-term profits,” Gonzalez said.
IPVG
reported a consolidated interim net revenues of P1.79
billion and net income of P50.51 million.
Earnings
before interest, depreciation and amortization (Ebitda)
of P184.26 million, the company said, is 233-percent
higher than last year. IPVG has posted negative Ebitda
rates in 2005 at P38.7 million and 2006 of P115.3
million.
Gonzalez
said 60 percent of the company’s consolidated revenue
came from its BPO segment. IPVG’s other major concerns
are in content and communications.
The
communications segment contributed P434.6 million or 24
percent of total revenue while content—which includes
the highly successful online gaming business—represented
16 percent in the first half of this year. Gonzalez said
they are maintaining a target profit of P3.3 billion
this year.
The
company’s spending spree that began last year brought
its current asset base at P2.6 billion. IPVG is banking
on two major clients for its contact center and the
further expansion of its gaming business as growth
contributors.
The
gaming company currently accounts for nine million
registered users, three million active users, and nearly
100,000 concurrent users of its online games.
The firm
plans to launch another online game this month after
buying the license from Nasdaq-listed firm Electronic
Arts Inc.
Gonzalez
said they would also plan to unveil a new game bought
from Perfect World Co. Ltd. of China by the first
quarter of next year. |